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Entertainment

7 Composers Who Wrote Music for Both Film and Video Games

By Matthias Binder October 29, 2026
7 Composers Who Wrote Music for Both Film and Video Games
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Orchestras don’t care much about the medium. A theme that works over a sweeping desert shot can work just as well when a player is staring at a loading screen, and plenty of composers have figured that out.

Contents
Hans ZimmerMichael GiacchinoBear McCrearyRamin DjawadiHarry Gregson-WilliamsGustavo SantaolallaAustin Wintory

The line between cinema and gaming has been blurry for decades now. Here are seven composers who have built credits in both worlds, with the specific projects that show it.

Hans Zimmer

Hans Zimmer (Image Credits: Unsplash)
Hans Zimmer (Image Credits: Unsplash)

Zimmer is one of the most recognizable film composers alive, with scores for The Lion King, Inception and The Dark Knight trilogy. He won an Academy Award for The Lion King and won another for Dune. He also returned to that universe for Dune: Part Two in 2024.

His game work is real, too. He wrote the music for Call of Duty: Modern Warfare 2 in 2009, and he contributed to Crysis 2 alongside Lorne Balfe and Borislav Slavov. For a composer so tied to the big screen, that was a notable step toward interactive entertainment.

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Michael Giacchino

Michael Giacchino (Image Credits: Unsplash)
Michael Giacchino (Image Credits: Unsplash)

Giacchino’s start was in games. He composed for the original Medal of Honor in 1999 and went on to score The Lost World: Jurassic Park for the PlayStation. Those projects led him to television and then to film.

He later won an Academy Award for the score to Pixar’s Up. His film résumé also includes Ratatouille, the rebooted Star Trek films and The Batman in 2022. Few composers can point to a path that runs so cleanly from console to Oscar.

Bear McCreary

Bear McCreary (Image Credits: Wikimedia)
Bear McCreary (Image Credits: Wikimedia)

McCreary is best known to many players for God of War, released in 2018, and for its sequel God of War Ragnarök in 2022. His music for those games leans on Nordic instruments and heavy percussion. It gave the series a very different sound from its earlier entries.

He has also worked in film, scoring 10 Cloverfield Lane and Godzilla: King of the Monsters. Beyond that, he’s written for television, including Battlestar Galactica and The Rings of Power. His range across formats is wide, and the God of War scores remain a popular entry point.

Ramin Djawadi

Ramin Djawadi (Image Credits: Pexels)
Ramin Djawadi (Image Credits: Pexels)

Djawadi is widely associated with Game of Thrones and Westworld, though his career started in film. He scored Iron Man in 2008 and later the Warcraft film in 2016. His style mixes orchestral weight with rock and electronic textures.

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On the games side, he composed the music for Medal of Honor in 2010. He later returned to a game-linked property when he scored the Fallout television series in 2024. That makes him a rare example of someone who has moved between film, television and gaming without losing a recognizable voice.

Harry Gregson-Williams

Harry Gregson-Williams (Image Credits: Unsplash)
Harry Gregson-Williams (Image Credits: Unsplash)

Gregson-Williams has a long film list that includes Shrek, The Chronicles of Narnia: The Lion, the Witch and the Wardrobe, and Kingdom of Heaven. His scores often combine orchestra with electronic elements. That blend suited a very particular kind of game.

He worked on Metal Gear Solid 2 in 2001 and composed for Metal Gear Solid 3: Snake Eater in 2004. Hideo Kojima’s cinematic approach to games gave him room to write in a style that felt close to his film work. Those scores remain some of the most discussed in gaming.

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Gustavo Santaolalla

Gustavo Santaolalla (Image Credits: Pixabay)
Gustavo Santaolalla (Image Credits: Pixabay)

Santaolalla won back to back Academy Awards for Best Original Score, for Brokeback Mountain and Babel. His music is spare and often built around the guitar and the charango. It trades big orchestral gestures for quiet, intimate sound.

That approach defined The Last of Us, the 2013 game from Naughty Dog, and he returned for The Last of Us Part II. The HBO adaptation arrived in 2023, carrying his themes into television. His case shows how a restrained style can carry just as much emotional weight in a game as in a film.

Austin Wintory

Austin Wintory (Image Credits: Pixabay)
Austin Wintory (Image Credits: Pixabay)

Wintory is best known for Journey, the 2012 game from thatgamecompany. Its score received a Grammy nomination for Best Score Soundtrack for Visual Media, which was a first for a game soundtrack in that category. The music adapts to the player’s progress, so it feels like a single arc rather than a looped track.

He has film credits as well, including the 2007 feature Captain Abu Raed. He has also written for other games, such as Assassin’s Creed Syndicate and The Banner Saga. His work shows that a composer doesn’t need blockbuster budgets to move between formats.

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